talking.games

Games

The Con

113 mentions across 52 episodes and 13 podcasts.

PSP · 2005

Also found as: Con, The Con

Quotes

Retrovaniacs · 01:00:11 - 01:03:03

... Yeah, it's just like, you know, you are the controller, it's like, no, no, no, no, no. Unless you design a game literally around someone being a controller, then that's fine. ...

Hardcore Gaming 101 · 00:15:49 - 00:18:59

... I'm so glad that one weapon in this game that like is quietly telling the audience this is a gun con game. The American audience which did not have the gun con option at the time though, maybe now through the magic of the internet and hacking. They do, but I got a game given infinite ammo. I played a 60 Hertz mod for the game. I'm not sure if it takes the PAL game and makes it 60. I'm not sure if it smashes up the American version to give a gun con support back. I'm not entirely sure that it might be is it like…

The Cane and Rinse videogame podcast · 00:51:29 - 00:57:37

... But there was always a kind of genuine rush that I get from which is why I miss having light gun games in my life. So we've probably all played a light gun game in the past on a on a controller, right? So you've got the crosshair on the screen. ...

The Back Page · 00:24:02 - 00:27:19

have b mario in here and then before you know it they've built entire levels around b mario i just kind of wanted to hear what you thought about this emerging generation of designers because they must have all been in their 20s and 30s at the time yes they they are now they are now senior devs on the likes of donkey con bonanza i mean they they they're they're like hugely important figures that and that's what i love about these interviews is you read them and then it's like you know this guy who's relatively…

Axe of the Blood God: An RPG Podcast · 00:07:04 - 00:11:01

... Mega ran is really fricking good. Like that man has a voice to say nothing of just his talent in general. Uh, it's just a lot of that and someone who has gone to Oticon many times over. And actually, um, if you list, uh, I met Brian, uh, from game informer and we did an emergency little podcast and we talked about like the difference between magfest and other corporations, uh, just like the corporate, sorry, the corporate run conventions. And so magfest is totally fanned. Like, I think it's actually a charity or…

Video Game History Hour · 00:03:01 - 00:04:36

... And they were interesting. One of them was called media consumption, I think. And it was just like, 'cause this is meant to be like game developers talking to game developers. ...

Hardcore Gaming 101 · 00:14:44 - 00:16:20

... It's an interesting way of trying to mix in magic abilities into what is supposed to be, I guess, like a slightly in the future contemporary sci-fi kind of deal, like they have robots. It's a very Quantic Dream, David Cage kind of thing, have this ostensibly grounded setting where like supernatural stuff happens out of nowhere. ...

Retrovaniacs · 00:40:20 - 00:42:15

... You can give yourself an additional stat. This uses the regular D&D stats of strength decks, strength decks, con charisma, wisdom and intelligence and constitution. And all those things are, you know, strength lets you hold more items, do more damage in combat. ...