was was the unflappable, imperious, you know, launching proclamations about the greatness of his games and the inferiority of Tekken. So yeah, he made himself quite a personality. And I think it worked, you know, like, when I remember when the original Ninja Gaiden launched on Xbox. And it was a pretty big deal. It was it was an action game in a of a style that just hadn't really existed before. It translated the ferocious difficulty of the NES Ninja Gaiden games into a 3D space that was much more I don't want…

Yeah, he I'm looking up his credits in particular, like a lot of what he worked on and what he's been known for are his design and in production work on the Dead or Alive and the Ninja Gaiden revival series. Really seems like he was sort of the guy who pushed both of those into relevance.
In Context
... that young. She works with old folks. Sure. No, I mean, my my in-laws are both in their mid to Yeah, he I'm looking up his credits in particular, like a lot of what he worked on and what he's been known for are his design and in production work on the Dead or Alive and the Ninja Gaiden revival series. Really seems like he was sort of the guy who pushed both of those into relevance. point. Like, yeah, they had Tecmo Bowl, they had Ninja Gaiden, but I feel like both of those just sort of petered out when the NES went out of production. Yeah, Tecmo, there wasn't really ...