... But yeah, graphically, it's fine. The music is actually by Nathan McCree, who would go on to do, I think he did Tomb Raider, right? ...

The music is actually by Nathan McCree, who would go on to do, I think he did Tomb Raider, right? Possibly.
In Context
... Not now that you mention it. They look similar, they feel similar, they control similar. I don't think they're developed by the same. I don't think Core design fits. Dragon Slayer always feels like a proto Timmy, so yeah. It's never good, right? It's horrendous. The music is actually by Nathan McCree, who would go on to do, I think he did Tomb Raider, right? Possibly. But yeah, that's, man, I had never thought about that Dragon Slayer comparison, but you're totally right. Yeah. It's got a lot of those like flimsy platforms where you're like running on like a narrow log or something that's, we've got, you know, there's something about the level design and ...