talking.games

Video Game History Hour

Episode 153: Sega Channel

Video Game History Hour · April 1, 2026

Shared from search: The Sims

01:01:38 - 01:02:16

And obviously the Sims were huge. Sims were huge. And I can remember having some lengthy conversations with the team at Maxis. And I just couldn't convince them that it was enough of an opportunity because there was literally no market. I mean, yes, we had our Venn diagrams of how many PC households were there and what the cable penetration was. And those numbers looked in theory pretty good. But Maxis was doing great with their CD-ROM Sim products.

In Context

... publishers and Ray, you're a hundred percent correct. Konami didn't have very many educational titles. I mean, you could extrapolate maybe, but they're very different. It's a very different And obviously the Sims were huge. Sims were huge. And I can remember having some lengthy conversations with the team at Maxis. And I just couldn't convince them that it was enough of an opportunity because there was literally no market. I mean, yes, we had our Venn diagrams of how many PC households were there and what the cable penetration was. And those numbers looked in theory pretty good. But Maxis was doing great with their CD-ROM Sim products. for the Sims, for example. So it was a very hard sell. And if I recall, some of the educational ...

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