talking.games

Video Game History Hour

Episode 149: Jeremy Parish Works

Video Game History Hour · February 5, 2026

Shared from search: Pitfall!

01:21:33 - 01:21:51

... Where it does, it kind of unsuccessfully combines like a kind of Mario platforming with like a pitfall open world with like, you know, I don't know, Portopia-ish, like Japanese first-person adventure game thing. ...

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01:21:33 - 01:21:51

In Context

... So I kind of liked the kind of like the concept of, of almost a what if, as opposed to like making a new game by tweaking. So you know, I think the Goonies 2 is a great example, right? Where it does, it kind of unsuccessfully combines like a kind of Mario platforming with like a pitfall open world with like, you know, I don't know, Portopia-ish, like Japanese first-person adventure game thing. And there's something to that. It's a later game on the system, but I actually really like Cosmic Spacehead. And if you don't, it's because you played the NTSC version. But you know, that's a game that has point and click adventure elements and then it combines ...

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