... And also, I started trying to get together a video game archive for the Internet Archive, but we obviously ran into the issues around the concept of dark archiving. So we got a few kind of covers digitized and we started archiving, you know, disc copies, but they were archived until they were gonna be, you know, out of copyright, which is-- - Oh, 95 years or whatever. - So, yeah. ...

And so the concept of that column was,
In Context
... you had me do a couple columns weekly for gamasutra. And they were interesting. One of them was called media consumption, I think. And it was just like, 'cause this is meant to be like game developers And so the concept of that column was, about what they were watching, what they were reading, what they were listening to, and just to kind of get that sort of more like, I guess, cultural perspective on games, but also things that were inspiring developers ...