But I do. I do think that it's well worth a try, just to be reminded of why the platinum name really means something when it comes to this kind of combat system. So, yeah, I don't think I'm going to get anywhere near perfecting this. There are some of the old optional challenges when you go off the beaten beaten path. Again, like Devil May Cry style, I'm not sure if Ninja Gaiden also did this. But then you do these optional wave challenges and you realize that when it's hard, it's basically impossible. And…

That's the séance of Blake Manor. Yeah. And the game before that was Absalom. The game before that was Dispatch. There you go. Dispatch was a superhero one that had a wheelie in it. And now we move on to Ninja Gaiden 4, Matthew, which I played for a couple of hours.
In Context
... the year, because that'd be that'd be good, especially if they've made it done to head friendly. Yeah. Yeah, certainly what I need after the week off that went wrong with Obra Dinn. That was not That's the séance of Blake Manor. Yeah. And the game before that was Absalom. The game before that was Dispatch. There you go. Dispatch was a superhero one that had a wheelie in it. And now we move on to Ninja Gaiden 4, Matthew, which I played for a couple of hours. And it's interesting because it's Platinum taking over somewhere else's hack and slash, you know, adjacent. Well, it's sort of like a similar type of game but made by a totally ...