yeah i do feel bad for comparing it to a gray box now that we're in this half of the episode but it's like it's like the impression of what it what i mean that is just what happens if you drop a nuclear bomb on somewhere that's just what happens you know yeah i think the problem with the raccoon the raccoon city stuff is that it's so like structurally it's so last of us part two coded you know it because it basically it's it feels like there go at that that open world seattle bit where you're riding around on…

like what you're missing out on because you're like i remember how good that opening city looks yeah i do feel bad for comparing it to a gray box now that we're in this half of the episode but it's like it's like the impression of what it what i mean that is just what happens if you drop a nuclear bomb on somewhere that's just what happens you know yeah i think the problem with the raccoon the raccoon city stuff is that it's so like structurally it's so last of us part two coded you know it because it basically it's it feels like there go at that that open world seattle bit where you're riding around on the horse oh you you might be right actually it might be what they're going for yeah because of the fact that the whole thing is like we got to get something to get rid of this big gate which has been walled off i was like oh this is just like the last of us and then you go into a hub and there's like three spooky buildings that you can go into in order of choice and a couple of set pieces in each i was like this is really like that except it's only brown yeah you're so right actually but um yeah i sort of i think the
In Context
... but it's just the sort of it's sort of something you don't really see rescue will do very often which is a populated city setting um where things have not gone wrong quite yet so uh if anything like what you're missing out on because you're like i remember how good that opening city looks yeah i do feel bad for comparing it to a gray box now that we're in this half of the episode but it's like it's like the impression of what it what i mean that is just what happens if you drop a nuclear bomb on somewhere that's just what happens you know yeah i think the problem with the raccoon the raccoon city stuff is that it's so like structurally it's so last of us part two coded you know it because it basically it's it feels like there go at that that open world seattle bit where you're riding around on the horse oh you you might be right actually it might be what they're going for yeah because of the fact that the whole thing is like we got to get something to get rid of this big gate which has been walled off i was like oh this is just like the last of us and then you go into a hub and there's like three spooky buildings that you can go into in order of choice and a couple of set pieces in each i was like this is really like that except it's only brown yeah you're so right actually but um yeah i sort of i think the up to because you know you're going to go to raccoon city when that's the reality of it and when there is no not even a single building you go in where you're like oh this is cool there's nothing like that it's all just the same except you say that on the map there was a bit ...