you know oh and they're such a nice team like we worked with them quite a bit when i was on xbox on and just of all of them they were just so you were really like willing the game to be a success for them yeah they were the nicest people ever about an embargo i broke at least since ea well when i was shattered that sims 4 embargo and they didn't sue me that was a great day for me when i didn't get sued um so yes i agree with that matthew they were super nice i love going to that studio as well it's a great it's…

And in the early days, Noah Smith and, you know, Ash was really into city builders and the Sims and things like that. So that felt like a real kind of core PC area that we had covered in like an authentic way.
In Context
... So, you know, it was a case of I've either got to like get clued up on things which I don't really understand, which I did a bit of for RPS or make sure we have people. And in the early days, Noah Smith and, you know, Ash was really into city builders and the Sims and things like that. So that felt like a real kind of core PC area that we had covered in like an authentic way. this year. And so, you know, it became a bit more about well, we can we'll all kind of cover what we're good at. And at the same time, we'll try and get a bit better at certain things. ...