... But also, like, that's a fun mechanic. Like, you know what I mean? Like, I can't knock them for that. Yeah. Besides by now, you were doing a lot more, wasn't Mortal Kombat 3 out by this point as well also? So I think you were doing a lot more in that more combat games. Absolutely. I mean, there you're knocking people in the train. So I mean, yeah, exactly. Yeah. So so we also mentioned for the difficulty, the difficulty is not the difficulty. ...
... No, I felt that they're going for that barbarian fantasy vibe. And to a point, I believe that gore and violence needs to be there. And I think this game definitely hit the mark. Do I think it's kind of ridiculous that, you know, after you lob your opponent's head off, you can, you know, try to time the button slice the head in half again. Yeah, that's kind of ridiculous. But also, like, that's a fun mechanic. Like, you know what I mean? Like, I can't knock them for that. Yeah. Besides by now, you were doing a lot more, wasn't Mortal Kombat 3 out by this point as well also? So I think you were doing a lot more in that more combat games. Absolutely. I mean, there you're knocking people in the train. So I mean, yeah, exactly. Yeah. So so we also mentioned for the difficulty, the difficulty is not the difficulty. We mentioned the difficulty for a reason. The AI in this game is very difficult to beat. Yes. I don't think I don't think it's cheating either. Either. I think it's just like, I think it's actually just actually like very well programmed AI for fighting game surprises, surprisingly enough. It's like the game, the game still felt fair to me. ...
11 more quotes about Mortal Kombat 3 from this episode
00:06:30 - 00:07:26
... Right away from the opening intro scene, you get that sense. And again, the heavy Mortal Kombat inspiration comes here because again, Mortal Kombat, it's dark and gritty. ...
00:27:08 - 00:30:04
... I was like, oh, I was like, you know what? I was like, I was just thinking about like, that's that's crazy. But yeah, you also get different endings depending upon if the opponent was either a spirit or kill, which a lot of which one of combat, correct me if I'm wrong, Mortal Kombat never did that. So it's interesting. It's interesting to see where the developers spend their time with it, spend their time in precious memory space on, versus what they didn't. ...
00:41:26 - 00:43:44
... So I think back then saying, though, this game, this game, this games be not points because not beginner friendly was probably fair because fighting games were pretty new back then. Nowadays, you know, for example, what's new is Mortal Kombat game, like Mortal Kombat 11 or something like that. So technically, the newest would be the 12th entry, but they call it Mortal Kombat one. They're they're rebooting that whole franchise. Yeah. Right. Nobody would think I said complain about Mortal Kombat, like Mortal…
00:03:10 - 00:03:51
... But the deeper inspiration of this game, obviously, obviously, if anybody could tell by playing it for like two minutes, was Mortal Kombat. So, whereas the last fighting game that we looked at, Game of the Day Warrior, was a very brief fighter. ...
00:16:37 - 00:17:09
... Like I said before, this is definitely not a game for beginner players. You really need to have experience, preferably both Street Fighter and Mortal Kombat games, to really be able to get the sense of this game playing the player well. ...
00:09:29 - 00:10:07
... You have to actually learn the combos, and the combos, and a few other controls to get used to this game. Yeah, so this game found a way to blend essentially Mortal Kombat and Street Fighter as one. So as you're talking about the buttons, so it's set up like Street Fighter. ...
00:39:20 - 00:39:56
... But because but because the characters are so hard to master and because the characters are so many, so many moves and moves, you can pull up with them and whatnot. It doesn't feel as limiting. It doesn't feel as limiting to schemes as might say like Street Fighter or Mortal Kombat game. Yeah. But anyway, I imagine for this game is divisive. That's that. You know, it's putting it lightly. ...
00:21:35 - 00:22:15
... And then you can like stomp on your opponent's chest and like split them up even more. This is clearly a response to Nintendo censoring Mortal Kombat and how that did, you know, we could sit here and say it did miserable on the Super NES. But the reality is even with the censoring, it was still popular and it sold well. ...
00:11:42 - 00:12:29
... So they had a lot of experience, a lot of experience, think of that. So they had a game mind, they wanted to do a more, as you mentioned a moment ago, Joe, they wanted to do a more Mortal Kombat-ish game, but still kind of feel that they're keeping Street Fighter-ish roots to it. And also one of them had, and one of the two guys was also a huge fan of, was also a huge fan of, according to the other barbarian. ...
00:32:31 - 00:33:14
So overall, yes, overall, the music I thought was great. Yeah, I thought the music was okay. For me, the big thing was the sound effects and the voice samples we just talked about, you know, what was it last game that had voice samples that were just muffled and you could barely hear them. I hear they're loud and clear. It very much mimics the announcer of Mortal Kombat. So they definitely wear their inspiration on their sleeve here. But I love the voice samples. It added so much to this game. I think without…
00:46:43 - 00:47:28
Yeah. So, yeah, so, yeah, not really an expensive game to add to your collection if you want to. So, you know, you know, at least in cart manual format, but anyway, so yeah, weapon lord, very interesting game, you know, like Joe said, I think it's a, you know, Depting was a, you know, Depting was a very interesting stepping stone into like later games, like the sole, the sole edge, sole caliber games, et cetera, et cetera. So, be interesting, be interesting to see if a remake of this game ever came out, though,…
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