Hey guys, first off I just want to say I love your podcast and your electric, your electric choice in games that you review. There are a billion retro game podcasts that have covered a link to the past, but only a couple that even know what Skull Monkeys is. Anyway, I was wondering what game had your favorite implementation of a morality system, like Undertale or Fable, and what you enjoyed about their usage of it. P.S. I found your podcast on Spotify and I am now a loyal Patreon subscriber. Plus one to Jeremy…

I thought that was neat at the time. It's not done incredibly well, but I like the idea of it. But I have yet to find a morality system that does not, doesn't end up just kind of being a pick A or B, but ultimately you're going to the same place. Billy mentioned it, but for me, Fable 2 is my all time favorite morality system because that is the only game where I really just went 100% being the biggest bastard I could possibly be throughout the entire game. I'm kind of like Jeremy, like I just normally can't do…
01:00:51 - 01:01:37
In Context
... Because you were trying to become the Avatar and have these different eight virtues, you had to make sure you followed all of them. If you went in town and stole stuff, for example, you would end up lowering your chances of being able to complete parts of your quest if you went out in a tone for those things. Also, if you were stealing in town and get caught the guards with, you know, then attack you when you went back to that same town, much like Red Dead until eventually, again, you could atone for yourself and make up for it. I thought that was neat at the time. It's not done incredibly well, but I like the idea of it. But I have yet to find a morality system that does not, doesn't end up just kind of being a pick A or B, but ultimately you're going to the same place. Billy mentioned it, but for me, Fable 2 is my all time favorite morality system because that is the only game where I really just went 100% being the biggest bastard I could possibly be throughout the entire game. I'm kind of like Jeremy, like I just normally can't do the bad, you know, stuff. I'm just like, oh, man, it's kind of rude. I don't want to just punch you. But, you know, in Fable, like everyone in that game is just a piece of shit anyway. You know, they're like, they're calling me chicken chaser and stuff like that. It hurts. And so, like, as the game went on, like, I just kind of decided I'm just going to be a bitch to all these people. You know, I got to the point where I was just going around buying up everybody's town, you know, making them as dirty as possible, making everybody as miserable as I can. And I had a lot of fun doing that, which kind of scares me. ...