... For example, you do have an intro stage here, and it's the highway from I believe the original Mega Man X. Yes. ...

00:08:12 - 00:08:26
For example, you do have an intro stage here, and it's the highway from I believe the original Mega Man X. Yes. So you go across the highway, it's a bit destroyed, you find a giant robot, I think it's like
In Context
... So all in all, it's definitely amazing to see on the Game Boy Color. Yeah. What I found interesting is that so they kind of swung between copying stuff wholesale and For example, you do have an intro stage here, and it's the highway from I believe the original Mega Man X. Yes. So you go across the highway, it's a bit destroyed, you find a giant robot, I think it's like not particularly powerful, and then the highway breaks up under you. Now in the Super Nintendo, it actually just breaks up, you fall down, the debris crash ...
12 more quotes about Mega Man X from this episode
... And it's it's still cute to me that it's happening in this because this is this is the Game Boy version of Mega Man X for all it's worth. I mean, well, there's a lot of things to unpack there as far as X and Zero go. ...
... Also, you could literally read all this game script once and you'd find eight typos. And what's also great is that you know how people call X like Mega Man X because, well, the game's called Mega Man X, but his name's actually just X, the same way that the main character of Kid Icarus is called Pit and not Kid Icarus. ...
... No, I think we can rank this quite a bit higher, not super high, but higher. So the next game that I'm looking at is at 1,237, we have Mega Man X Command Mission, which is the RPG spinoff of this series. ...
... And that's while getting all the armor and upgrades and whatnot. So I do think this is like, if you're familiar at all with Mega Man X or X2 or both in particular, then I think this is going to be a very easy game, all things considered. ...
... When I fought him, and I think this happens every time I play this game after a long while, I thought I was like, "Oh, this is the Vial fight in Mega Man X, you lose the Vial." Like famously, X loses. ...
Those robot master stages would be completely new, being created from the ground up to accommodate the Game Boy hardware with the screen size limitations and whatnot, and they generally did a pretty good job with that. So by the time of Mega Man's first sub-series, the X series, they decided to give kind of a similar approach for making a handheld Mega Man X game, except for some reason this game, Mega Man Xtreme, it's not really all that original in design, so it's like almost all entirely lifted from the Super…
... I mean, like most of this game I think is very easy. I say that partly because I'm coming at this with experience from Mega Man X and Mega Man X2. ...
And I think having to keep track of those while keeping track of where his head is and you are, that's just enough busyness to make that fight interesting in a way that not many other Mega Man X bosses are. And I think it just goes to show like, I really like X2 and X3. ...
... And when you, there's a, the story that's in easy mode is like, oh, this is something. It's one scene away from being a fine story, but in effect, it just has like, Mega Man X is really good at giving you this like heart tearing, like drama of like, Oh no, someone died. ...
... Oh, yeah, I think I like better than Bart's Nightmare, yeah. Honestly, I think I would prefer Dracula X above Mega Man Extreme. Okay. ...
... Alright, that's where it goes. That makes Mega Man Extreme the new 1177, below Castlevania Dracula X and above nanosaur. Do we have any final closing thoughts? ...