... This is, it is not really designed for analog, but it's also very clunky. It's one step up from like Tomb Raider, basically, with how you're moving around and how it feels. ...

It did have that, not quite a Tomb Raider feel 'cause there wasn't as much climbing and such, but it did remind me of Tomb Raider and how you'd get through these dungeons.
In Context
... and hopefully have some time to do some of this puzzle before more demons spawned in. Not a big fan of that. I don't necessarily think all those puzzle areas needed it. But other than that, I did enjoy how you had to get through these areas. There was a lot more thought involved It did have that, not quite a Tomb Raider feel 'cause there wasn't as much climbing and such, but it did remind me of Tomb Raider and how you'd get through these dungeons. It's super cool. Like again, seeing that back in the day and being like, "Oh my goodness." Like it just completely changed the level sort of. It was super amazing. ...