been like a big fantasy specific open world game, like a meat and potatoes. Yeah, because elder isn't really that is a fancy game, but it isn't that it isn't trading on, like, weird and wonderful creatures around every corner or thing, you know, it's, it's, it's vibe is different. Yeah, so that hasn't really been like a thing that's shaped like Witcher or Skyrim. Yeah, that's quite a long time. So I suppose when you put it like that, there is a there is unless you count the Dragon Age game that people didn't…

So I just to touch on your point about this spread of review scores and the discourse around this, I think what's happening here is that there's there's a lot of stuff in this game, like a huge amount of systems and ideas. And it basically crips from, you know, Zelda, the Witcher 3, Red Dead Redemption, sort of Capcom action games, Dynasty Warriors, like it really is an absolute magpie. ...
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In Context
... And I would say I spent I know, in fact, I'd say I spent all my 20 hours not really knowing like what what the overarching goal was. I was just doing stuff, you know, because the mission objectives were telling me to do things, which, you know, is a bit of a bummer. Like this, there's very little narrative justification for anything. But but anyway, that's by the by. So I just to touch on your point about this spread of review scores and the discourse around this, I think what's happening here is that there's there's a lot of stuff in this game, like a huge amount of systems and ideas. And it basically crips from, you know, Zelda, the Witcher 3, Red Dead Redemption, sort of Capcom action games, Dynasty Warriors, like it really is an absolute magpie. And because of that, I think it is possible to play this game and find the right combination of stuff, depending on how you play games, where you are having a grand old time, because the particular things you like ...