And it's very sad that they're no longer with us. So I want to mention Victor Antonov, who was an art director at Valve, Arkane, and Machine Games. Interestingly enough, he got his start with Redneck Rampage. That was Doom. Was that the Doom engine or Build engine? ...

quite remarkable. And she helped found several companies she was involved in as an advocate in several communities and programmed all kinds of games that you think that should not have been possible, such as Doom for 3Dio, Minecraft for 3DS, like how what is even happening there? It's just crazy. So she was a prodigious talent. I have no other way to describe it. ...
00:11:13 - 00:11:42
In Context
... games, kind of breaking new ground in her teens, when she, you know, kind of came onto the national scene. And she parlayed that immediately into a career that lasted the rest of her life. So, you know, she passed at age 762. But 45 of that was spent working in video games, which is quite remarkable. And she helped found several companies she was involved in as an advocate in several communities and programmed all kinds of games that you think that should not have been possible, such as Doom for 3Dio, Minecraft for 3DS, like how what is even happening there? It's just crazy. So she was a prodigious talent. I have no other way to describe it. Yeah, the thing about the 3Dio story with Doom, like, first of all, it's a very funny story. I would recommend every listener, if you haven't heard the story, look it up. She's told it in person. She told it in documentaries. You can hear her tell it. It's a very funny story. ...