... And so it looks it's got the same exact kind of like view that you would have and like the, you know, link to the past or something like that. And yeah, like this, the boss is great. ...

... The combat, as you mentioned, is pretty cool because unlike a Legend of Zelda game, and I think comparing it to the original Legend of Zelda or Link to the Past, the Super Nintendo Zelda is is a good comparison to how these dungeons. ...
00:19:31 - 00:19:41
In Context
... You'll see a key in one screen. It's very obvious there's a locked door. Or like I mentioned, the grappling hook. You'll see there's like clearly two posts and there's no other way past. And they give you a grappling hook right on that screen. So, you know, I'll walk over, I'll pick up the grappling hook. I'll use it right there. No problem. The combat, as you mentioned, is pretty cool because unlike a Legend of Zelda game, and I think comparing it to the original Legend of Zelda or Link to the Past, the Super Nintendo Zelda is is a good comparison to how these dungeons. It does play like those classic dungeons. The combat, though, it's not like you have a sword. It's not like goofy punches and kicks. Instead, you have to either pick up items and throw them like you'll get different fruits and vegetables and stuff you can throw with them. Or you can like kick certain blocks when you walk up to them ...