successful in Japan. But again I don't know if that was like Orange Box. Yeah Portal was very successful in Japan. You know and I do have a couple of comments as far as like viability outside of Japan. The reason why they put this together. Japan is very, when it comes to arcade games, very you know trend hopping. If they could successfully make Starcraft an arcade game when Starcraft 2 was popular, I'm sure they would have. And it would have just absolutely tore through every single arcade ever. Case in point,…

Because the reception just wouldn't be there even from a control perspective. I think Portal was successful in Japan. But again I don't know if that was like Orange Box. Yeah Portal was very successful in Japan. You know and I do have a couple of comments as far as like viability outside of Japan. The reason why they put this together. Japan is very, when it comes to arcade games, very you know trend hopping. If they could successfully make Starcraft an arcade game when Starcraft 2 was popular, I'm sure they would have. And it would have just absolutely tore through every single arcade ever. Case in point, there's a there's a game called Mission Craft that was released in like 2000. It's a vertically scrolling shoot-em-up where this Korean company took art assets from Starcraft, the original Starcraft, and essentially made a shoot-em-up game out of it.
In Context
... this had anything to do with it, but just the reception of Half-Life 2 and those type of games in Japan versus here. And if some of that was the reason for them trying it, then trying a different Because the reception just wouldn't be there even from a control perspective. I think Portal was successful in Japan. But again I don't know if that was like Orange Box. Yeah Portal was very successful in Japan. You know and I do have a couple of comments as far as like viability outside of Japan. The reason why they put this together. Japan is very, when it comes to arcade games, very you know trend hopping. If they could successfully make Starcraft an arcade game when Starcraft 2 was popular, I'm sure they would have. And it would have just absolutely tore through every single arcade ever. Case in point, there's a there's a game called Mission Craft that was released in like 2000. It's a vertically scrolling shoot-em-up where this Korean company took art assets from Starcraft, the original Starcraft, and essentially made a shoot-em-up game out of it. They also got sued into Oblivion. I played that at Galloping Ghost. I don't remember that part of Oblivion and I played almost through that three times. I've got that. I've got a copy of that game. I've got a physical copy of the game. I like to get arcade jank. You know like the same people ...